G3D has an extensive manual that is generated by Doxygen from source code markup. In that manual you can find:

 

G3D contains a main repository directory of code and documentation named G3D10 and a series of auxiliary asset repository directories in the data10 directory. The readme file explains the checkout and installation process on Windows, OS X, and Linux.


G3D Developers: 

You may have a better experience with CodePlex's TFS+svnbridge if you add the following line to the end of ~/.subversion/servers (For TortoiseSVN, use Settings->Network->Edit):

http-library=neon

We've observed that the svnbridge software used by CodePlex is occasionally flakey on commits. We've had the best results by not using "svn rename" and by limiting the size of individual commits to below 30 MB.

 

Last edited Aug 2, 2015 at 2:16 AM by morganmcguire, version 9